You did it! Time to loot! Besides the XP and money from the fight, all you find is some chitin. When you get back to town, youβll be able to sell this to an artisan for some money, but right now itβs kind of useless. Speaking of right now, what are you going to do right now? You could either wait around for that teleportation specialist to get here orβ¦ Thereβs still more of this labyrinth to explore. On one hand, you might find a way back or something even more interesting. Or you could find more bugs, and youβre not in very good shape to fight any more bugs right nowβ¦ |
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first |
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im ready to go on the last 1/5th of an adventure |
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well what do you guys think Klaus (blue shirt) should do next then |
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he should probably stay safe and wait it out |
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peep thru the door blue shirt |
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tag |
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You decide to at least take a peek through the door. If thereβs any more bugs in there, they must have been hiding when you looked, and if theyβre that shy they probably wonβt attack you just for looking. There doesnβt appear to be anything creepy or crawly in there, so you keep looking long enough to let your eyes adjust to the light. Interestingβ¦ |
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ch ch ch ch check it out (read like beastie boys) |
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gotta look at the middle thing |
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do posts here count against the limit in the βrealβ topic? π€ |
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no, so now instead of taking 1 year to finish the rest of the topic itβs going to be 3 years, due to the decline in users on ETI combined with me splitting the few readers there are between there and here maybe Iβll just stop it when i get to a nice ending point. |
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u fucking dingus |
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Thereβs one interesting thing here in this room, so you head for it. Wait a minute, two pillars like this seems kind of familia- Oh great. β§ Edited by meepches at 2017-10-15 07:45:102017-10-15 07:45 |
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lmao whoops |
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is it another 1-way? look around i guess. i donβt think it would be convenient to put us back in the βhubβ |
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ah yeah itβs a different style. the hub we were stuck in has blue-ish backgrounds, this is yellow. although itβs interesting that they have yellow marks on either side the same color as the walls here β§ Edited by Tiko at 2017-11-15 13:59:002017-11-15 13:59 |
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also, the symbol on the wall seems to be the same symbol as the original tp. maybe it just means βteleportβ. lolz β§ Edited by Tiko at 2017-11-15 12:44:112017-11-15 12:44 |
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hello look at the green symbols on this wall |
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You hope this teleporter is two-way, because if not, thereβs not really a whole lot you can do here except for wait. Here goes- Nothing! β§ Edited by meepches at 2017-10-19 14:35:232017-10-19 14:35 |
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whoa! looks like we found a way out⦠kind of |
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also im curious if theres anything behind the tp door here. might be worth a look (pink arrow) |
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hello tagging this |
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Klaus! Klaus? Klaus!?! You should probably go see Nicola, since it sounds like sheβs kind of worried. After explaining what happened to Nicola, the two of you check out the other thing than the teleporter in the room. What could this possibly be for? |
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is one triangle pushed in more than the others maybe try pushing on them |
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This thing looks a little weird, so you decide to try and touch it and push around the triangles. It looks like the triangles are just sitting on top of a layer of ceramic painted blue, but they wonβt budge when you try to move them. |
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looks kinda like a tangram |
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You decide to take a look around the room and see if you can find anything that could give you a clue about how this thing works. Thereβs not really anything in here aside from the βaltar,β the portal and the other door. After giving them a closer look, you canβt quite find anything else of interest on them. Well, you havenβt quite done everything you could to the other door, yet. youβre thinking it probably has the same key pattern as the door you entered, and if so, you could probably find out some useful information in the next room. On the other hand, though, there might just be a bunch of bugs on the other side of that door, and youβre not prepared to deal with any more bugs right now. Your other idea is that maybe that area through the portal had something that can help you make sense of the βaltar.β Hmmβ¦ Everything here is in way worse shape than the labyrinth you started exploring with Kitty and Emily and the place you got teleported to and met Nicola and Aiden in. Not surprising, considering up here is exposed to the elements, but it probably means that if there was anything interesting here it would have suffered much more wear and tear much faster and be less identifiable. |
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Klaus doesnβt seem to be doing much, so you decide to be Nicola. You, Nicola, are going to figure this device out. Itβs not very complex, what if you just press this button- Oh, that wasnβt a button. Itβs just a pattern cut into the ceramic. Something about the two rectangles seems familiar, and something about the shape inside the square looks familiar. But what? |
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Of course, the symbol in the middle is the number 3 in the ancient script these guys wrote in. You saw Klaus try and fail to move the triangles making the digit, but what if you were to try⦠Aha! |
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You, Klaus, didnβt find anything that gave you a clue about how the teleporters work, but you did find a rock thatβs probably the right size and shape to give you some leverage to see if you can push those triangles around. That is- unless Nicola already figured it out. You go through the teleporter again, and seeβ¦ Nothing! Thereβs no light at all in here. That probably means Nicola actually figured it out! Youβre clearly somewhere different than the last time you stepped through the portal. Now, letβs see if you can shed some light on the situation, and- Uh oh. |
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check the hand |
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hold the hand |
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consolatory high-five |
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Youβve just though of the best crank to pull on Kitty and Aiden. But first, youβll need to borrow this. The hand and forearm comes off easily. Youβre not sure whats holding all these bones together, but you need them to stay like this for the joke, so you donβt mind. You stick the arm through the portal. |
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Oh right, the portal stopped working because the one pillar fell over. Unfortunately, these muscles are mostly just for show, so itβs a struggle, but you manage to fix it. Now, to engage the crank! Nya-ha! Your crank senses are doing the opposite of tinglingβ¦ You canβt help but feel like nobody even noticed. |
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Alright, letβs see them ignore THIS! Now that definitely had to get them good. Now for you to deliver your perfect one-liner: Oh. |
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Alright, thatβs a no-go. Time to try it again. You walk right past Kitty and Aiden and through the door- And through the portal- And- huh. |
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You should probably get to the pressing matters first, but if Nicola found a way for you to get back here, you guess thereβs not really any pressing matters for you anymore. In which case, you can ask about what you really want to know right now- Do you like who? Isnβt that just a cool pattern? |
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You canβt read what band that is, and even if you could, you probably have never heard of them. But you donβt want Gabby to know that, you want her to think youβre cool. Uh oh. Youβve got to think of an excuse, quick. You left the stove on? |
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say weβve never actually seen them live but weβd always like to go sometime ;) |
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let us rescue |
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Okay, you donβt actually have to rescue anyone, Nicola already did that. But you do need to tell them theyβve been rescued, so you do. Oh hey, Gabby came too. You guess if youβre a teleportation specialist, you donβt need to worry about getting sent somewhere you canβt return get back from. Now thatβs a good question! Do you want to keep exploring? Or do you want to call it quits with these bug-filled ruins for today? |
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hell yeah get that healer in here |
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Get healed but leave the ruins also posting in here to avoid ppl whining |
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my voteβs on meet the healer too |
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Well, youβd like to keep exploring, so you tell Gabby: It takes more than ten minutes for the doctor to heal everyone, so letβs just skip to the end after everyone is good again and the doctor is leavingβ¦ And since you guys are safe and able to get back home without any help, Gabby leaves as wellβ¦ Huh, kind of surprising that sheβs the only one. Then again, youβre the only βKlaus,β so youβre not really one to talk. Well. Now that thatβs all done with, you can resume exploring! If you can figure out how to open the door at the back of the room all those bugs came out from, that is. |
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remark on how cute that doctor was |
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You decide to take a look around the room, to see if thereβs anything that gives you an idea of how to open that other door. Hmmβ¦ Well, itβs not immediately obvious, if it is here somewhere. You know thereβs got to be a way out, though, because how else would those bugs have gotten in here? |
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Youβve got a few ideas, so you go ahead and try them out. Firstly, it might just be the same pattern. The door doesnβt budge. Apparently, itβs not the same pattern. Next, you think there might be something that can give you an idea how to proceed on the back of the door you entered, so you give it a spin. Nope, just the same pattern on each side. Apparently when you entered the pattern on the front, the back got the same entry as well. You didnβt get a look at the device that controls the portal, maybe the numbers it displays are a hint? Nicola figured it out, so you ask her. Hmmβ¦. |
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Youβve been in three of the areas designated on the walls in the other room already, so the clue to that door must be in one of the last two! βHey Nicola, you figured out how the teleporter works, right? Can you have it send me to one of the two rooms on the wall in the other room I havenβt visited? I think they must have hidden the solution to that door in there.β βFirst of all, what makes you so sure thereβs an answer to the door on this side of the door? Well, anyways, you donβt need to look though 2, since thatβs where Aiden and I came from, and we didnβt see anything significant there.β βWhat do you mean by 2?β Nicola pulls out her phone, βThis way I donβt have to bother Kitty for that notebook sheβs having so much fun with. Anyways, thereβs five walls with symbols out there, and the teleporter control goes from 1 to 5. As far as I can tell, those symbols on the wall must be either the magic to control the teleportation, or maybe just like the βnamesβ of the places. Anyways, 2 is the one Aiden and I came in here from, so I guess Iβll set it to 1 for you.β You put your hand through the teleporter and, Uh oh. It hit a wall and stopped. You give it a push and it doesnβt seem to move. Half your hand is stuck in the portal. What do you do? |
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ask nicola to step away from the controls while our hand is stuck in the portal if we grope around can we feel anything outside of the wall |
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You consider the situation for a bitβ¦ (Red in this picture represents the other side of the portal) You donβt know if whatever it is your hand is touching is movable, or if it goes all the way down to the floor or up to the ceiling. You canβt get your hand any farther in, so you canβt feel around right now. The way you see it, you have two options: Either shoulder rush the portal, in hopes of pushing whatever it is your hand is on, or putting your other hand through the portal at a different place and see if you can slip through. |
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lets give a cursory poke with our other hand but if we donβt find another way through in a couple of seconds itβll be time to rush make sure nicola is looking first so sheβll be impressed with our physical prowess |
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You decide why try one course of action, when you can do both? First, you stick your finger into the portal a little lower and further out to see if perhaps the blockage is just up high. And you hit the same wall. Itβs going to be a little awkward, but your only other option here is to shoulder charge the wall and see if you can move it. It does move! But just a small amount- It must be very heavy. And now youβre stuck partway through the portal, and canβt back up to charge it again. |
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gonna need a moment to think about this one. maybe do a cuss in the immediate sense |
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i guess having aiden body slam it too is our only option lol |
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idk who these nerds are whereβs donovan |
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is the portal wide enough that aiden could help? we should endeavor to find a way to suggest that he should try to slam it too without necessarily suggesting we need it |
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the portal breaks |
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This may be too heavy for you, but you know just who can move it. You tell Nicola to keep an eye out, and have Aiden get in position. THREE! |
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Just kidding, thatβs not what actually happened. That was drawn by nice and cool friend that I got the cool commissions from. What did happen, though, is pretty similar: Somewhere, far awarβ¦ aaAAAAAAAAA-whump! Well, this is it. This is how youβre going to die. Starving to death, unable to move, under an incredibly heavy, hard and strangely warm pile of rocks. |
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gg |
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blurt out our true feelings in our mortality-induced dread |
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You thought you were being crushed by a rock, but it wasnβt a rockβ¦ it was a rockβ¦ lobster! Actually, thatβs also wrong, it was Aiden. You decide to take a look around the room. Huh. |
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After having Aiden peek through to make sure itβs safe (you didnβt tell him that reason, naturally) you look through the curtain. HUH. |
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oh man 5 bux that one or both of these little windows is a one way teleporter |
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naturally curious to take a peek inside those jars - some of them look kind of like birds see if you can push the curtain a bit to one side on your way in so you donβt lose visual contact w/ ur bud β§ Edited by a small rat at 2018-01-27 18:33:192018-01-27 18:33 |
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My buddy aiden |
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i feel like this is something that i should know but why does Klaus have a burny hand β§ Edited by a small rat at 2018-01-27 18:47:252018-01-27 18:47 |
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plasma accident when he was young or something like that |
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It looks safe enough, so you decide to look around the room. Aidenβs right. This place does look very different. For instance, those cups- This cup looks different from those in the first ruins you explored, and itβs even painted! Thereβs some gross black crap on the bottom, too. If you were an archaeologist, this would probably be very illuminating. |
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never came up tbh |
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On a hunch, you decide to check your cell phone. Thereβs no connection in here, which makes sense, but apparently at some point between when you started exploring the labyrinth and now you did have a connection, because it downloaded a new message. There is one other thing you want to try, though. Those blocks on either side of this bridge look very familiar, so if you were to slowly lower this cup below the bridge- -while looking into it from above, then something like this- -should happen! Interesting. They moved the portal into a different room and halfway dug it into the ground. If you were an archaeologistβ¦ |
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clearly we need an archaeologist |
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but first we should check our message |
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is our phone the kind that can take photos b/c if so we should stick the lens through the portal and get a quick snap |
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we should be able to tell if itβs a 2 way portal b/c of the cup, if itβs a one way be careful~ |
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You decide to try to take the cup with you, both because you think you might need one and because you want to see if the portal is also one-way. As you attempt to pull the cup upwards your hand slips off it, because itβs being held in place by the portal. Must be one way. Interestingly, when you let go of the cup it starts to fall but decreases in speed as it gets further down. Eventually, it comes to a halt. Very interesting. You decide to check the message on your phone, as well. Thatβs a bummer thatβs Mitch is going to be here late, youβre really looking forward to seeing him. Although you guess you shouldnβt be exploring these ruins too late, since you donβt get reception here and wonβt be able to pick up Mitchβs call. |
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alright lets get out of here |
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look at the thing in the bowl but no touchy |
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You decide to inspect the bowl a little closer. You thought the scratches in the paint might be in some sort of pattern, but they appear to just be random. Alsoβ¦ now that youβre looking at it up close like this, the black stuff on the bottom of the bowl looks a lot less like magical corruption, and a lot more like that plate from Bettinaβs old roommate you found when you moved in. Ok, well thatβs a little less interesting. You take a peek out the doorway into the hall beyond. |
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You decide to open the second door on the left. Actually, that should be you decide to try to open the second door on the left. Youβre not sure how they managed it with just wood and rope, but this door is shut pretty tight! Now, you could use your plasma to just burn the door down, but you donβt think the archaeologists would be too happy with that one. Especially, since youβve got a friend whoβll probably be able to just force this door open! Now, where is he? |
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what are the rules of this adventure |
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u suggest things to do next and yea!! |
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i suggest we investigate that black stuff further down the corridor. is it the same stuff thatβs in the bowl? whatβs that orange stuff around on the floor? what happens if we pick up the rod/arrowhead thing? can we touch it to other things, like rub the arrowhead part on the wall and see what happens? also thereβs a trail of black stuff going into the second door on the right. whatβs up with that? kick that door down letβs see |
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You use your special proximity talking feature, your voice, to locate Aiden. Heβs still back in there? You want to tell him that thereβs no way that would happen, but you remember how heavy he was when he was lying on top of youβ¦ ======================================================================================
yea u just post what u think Klaus should do, like this. except that i already started drawing the update before you posted this so i didnt take any of this into it, sorry. theres also an lgoaa topic on eti so when u see an update like this that doesnt mention posts on this website they came from there. i do like when people read and post tho so thanks for reading and posting! |
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i like to read and make the posts |
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my previous suggestions still stand btw |
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A more stable way across? You need something solid to test it out, but youβre pretty sure this will workβ¦ That was pretty obvious. As you head back through the next room, you decide to check on one thing that seemed interesting to you- that strange orange stuff. Interesting, it looks like wax, and it appears to have melted from certain places, but there doesnβt appear to be any wicks in it. You bet the archaeologists will get a real kick out of this. Unfortunately, it doesnβt mean that much to you. You head on back to where you were before. ============================================================================= |
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Obviously, since three of these doors look the same, and one looks different, you should try opening the different one. Aiden grabs hold of it, andβ¦ Thatβs an interesting way to keep a door a door closed. Prevents one guy from just sneaking in and taking your stuff, at least. That trail leading into the room, the giant stone keeping it closed, whatever is in here, itβs gotta be impressive! You wonder if itβs- Oh. Well, that explains the trail, at least. |
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examine the red thing |
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Not that interesting, but perhaps there is somethingβ¦ ββ¦On the back wall, maybe. Hey, Aiden, could you move those rocks at the back away from the wall for me, so I can go take a look?β Okay, Aiden, you can figure this out. You can move to any adjacent square thatβs not Xβed off, but not diagonally. You can move any of the three large rocks- if you move up to one of them and grab a side, you can pull it back along with you as you take a step back, or push it forwards ahead of you as you take a step forwards, but you canβt take a sideways step and pull them laterally. You also canβt push or pull them into the wall or Xβed off spaces, or a space you occupy. Your goal is to clear a space adjacent to each of the white wall sections marked with β???,β so that Klaus can take a look. Granted, you could just move shovel the small pieces of stone out of the way to clear some Xβed spaces, or move the medium-sized ones, but that would take a lot of time, and youβre sure you can do this faster this way. |
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After a little bit of planning, you figure it out. Perfect! Now thereβs a clear path to the back wall, and itβs completely uncovered. Now, where did Klaus go? Hereβs where Klaus went- Farther down the hallway/cave, there appears to be some sort of bizzare, shifting red fieldβ¦ Oh wait, no. It was just a red curtain with the bright cave entrance behind it. |
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watch out it might be a teleporter! maybe stick something in it |
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Before you go through the curtain you want to check and make sure thereβs nothing fishy going on, so you kick a rock through it. You heard the rock hit the ground, so youβre pretty sure itβs fine. You wonder what could possibly be so bright on the other side of this curtainβ¦ Oh, itβs just the cave entrance. And a whole bunch of natural light. Ow. |
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You decide to head out of the cave to take a bit of a look around, and see if you can get cellphone signal. The first thing you want to do is get in contact with someone at the dig site. If you had a fancy new phone, you could probably just look up that girlβs number, but you donβt. Fortunately, you have the number for the Your City Adventurers Guild Information Desk. You ask the clerk for to be transferred to the Archaeologists guild, and ask that clerk to be transferred to Caroline. You give her a brief explanation of the puzzles you and Kitty solved, and where all you went to. In the meantime, Aiden is carefully inspecting the back wall that he just moved the giant stones away from. Presumably, He thinks you had a good reason for thinking there might be a secret passage back there. Unfortunately, heβs wrong. Aiden doesnβt find anything special while you finish up the call with Caroline. Now that thatβs done, you decide to follow-up on the message Mitch sent you at some point while you were exploring. Oh geez, youβre gonna get to see Mitch again so soon! What do you want to tell him? |
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While Klaus is outside doing whatever it is heβs doing, Aiden decides to check out another one of the doors. After applying a bit of muscle, Aiden manages to open the doorβ¦ Interesting. Very interestingβ¦ But, unlike Aiden, you arenβt there to look at it. Youβre talking to your on-again-off-again boyfriend, Mitch! In fact, youβre telling him about the fight you had with those bugs. Perhaps not as honestly as possible, but still. Now youβre looking forward to tonight even more. |
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Mitch is so cute. So cuteβ¦ While you were on the phone, it looks like you missed something- The call was from an unknown number, so you check the text to see if it explains the callβ¦ The next line of the text just tells you the number to call back to. Well, whoever it is, they know your name, so you probably at least know them. Well, if itβs someone you know, and theyβre in trouble, you should probably see whatβs up. You give the unknown number a call. Hmmβ¦ That voice sounds familiar, but who? |
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